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Ergebnisse:
Molyneux, Logan: Vasudevan, Krishnan: Gil de Zuniga, Homero: Gaming social capital: Exploring civic value in multiplayer video games. [2015]
Byrne, Sahara: Katz, Sherri Jean: Lee, Theodore: Linz, Daniel: MacIlrath, Mary: Peers, predators, and porn: Prediciting parental underestimation of children's risky online experiences. [2014]
Dixon, Laura J.: Correa, Teresa: Straubhaar, Joseph: Covarrubias, Laura: Graber, Dean: u.a.: Gendered space: The digital divide between male and female users in Internet public access sites. [2014]
Thackeray, Rosemary: Hunter, MaryAnne: Empowering youth: Use of technology in advocacy to affect social change. [2010]
Weber, Rene: Behr, Katharina-Maria: Tamborini, Ron: Ritterfeld, Ute: Mathiak, Klaus: What do we really know about first-person-shooter games? An event-related, high-resolution content analysis. [2009]
Leppaenen, Sirpa: Pitkaenen-Huhta, Anne: Piirainen-Marsh, Arja: Nikula, Tarja: Peuronen, Saija: Young people's translocal new media uses: A multiperspective analysis of language choice and heteroglossia. [2009]
Courtois, Cedric: Mechant, Peter: De Marez, Lieven: Verleye, Gino: Gratifications and seeding behavior of online adolescents. [2009]
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